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Health and Technology

medi metaverse

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To increase awareness for the presentation of certain healthcare conditions in hopes of decreasing time-to-diagnoses, I am writing and developing a public-facing healthcare video game using Unreal Engine. I have other ideas for simulations and games and would look forward to collaborating with any video game developers wanting to work in the healthcare space! 

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To address pressing pandemic-time volunteer shortages in free clinics across the state and accommodate advances in telehealth service, I partnered with Rebecca Butler of the Virginia Association of Free and Charitable Clinics to design, prototype, and complete (with website design consultants) an online volunteer opportunities board. This work was awarded by the Clinton Foundation as one of 38 winners from a field of over 1,400 applicants from around the world for the COVID 19 Student Action Fund.

Creating digital twins/avatars

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In order to address the depersonalization of virtual 3d simulations and games, I have learned workflows with photogrammetry,  mesh editing, rigging, and animating to bring people into digital 3d spaces, including those within the metaverse. 

creating a cryptocurrency token-an exploration Of blockchain

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To increase my understanding of blockchain, smart contracts, dApps, and ICO's, I coded and deployed my own cryptocurrency ERC20 token based on the polygon (an Ethereum layer 2) blockchain. I picked this blockchain due to its low gas fees, decentralization, and ready ethereum dApp compatibility.

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From this project, I also gained exposure to additional crypto revenue generation methods, like mining, staking, and yield lending, crypto structures, like automated market makers,  and liquidity pools, and hot and cold wallets. 

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I look forward to continued learning about the web3/ metaverse space, with particular curiosity in healthcare-relevant NFT's and dApps.

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Medi metaverse: escape

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In order to make interdisciplinary learning of complex healthcare topics more effective, time and cost-efficient, and enjoyable, I'm writing and developing a medical-themed VR multiplayer escape room game using Unreal Engine. 

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During a 6-day period at the onset of the COVID-19 global pandemic (between March 24th and 29th, 2020), my healthcare design consulting team, ZAE Healthcare, proposed space revisions, process elements, and equipment designs tailored to VCU’s available resources for the optimization of N95 respirator decontamination throughput.

 

Our novel approach using radially-arranged hanging trellises improved efficiency and scalability for UVC N95 respirator decontamination, increasing throughput potential from 700 to 12,000 respirators in a day compared to the existing published standard from Nebraska Medicine.

Our designs have been adapted for use at VCU Health and UVA Health and have granted over 100,000 respirator uses in a time where provider safety was paramount and supplies were unavailable. Special thanks to Ace Callwood, Justin Kauszler, and Kevin Leslie of VCU Ventures for their collaboration as well as other teams at VCU Health creating the protocol that our designs plugged into.

product testing vr/ar healthcare solutions

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I have demoed and tested immersive software from several companies for medical image-to-3d model creation anatomical instruction, and simulation. Please feel free to reach out with any VR/AR and/or medical education-facing products! 

Headless Electronic medical records server for developing countries

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Paper healthcare records, which can be misplaced, misread, damaged, or difficult to process in emergent situations, are still used in some developing nations. Using the Qualcomm Dragonboard IoT Microcomputer, my hackathon team created a low-cost headless EMR server used with an open-source EMR software called OpenEMR. This would empower low-resource healthcare clinics with WLAN access to EMR through cellphones or laptops. 

3d-photoresistor occlusion array

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To aid in the sensing and retrieval of objects in 3D space for blind individuals, I created a proof of concept photoresistor-occlusion array using an arduino microcontroller. Such sensing would be used in tandem with speakers, smart assistants like Google Home, and shelves to address the problem of lost/misplaced items. Revisiting this challenge I would employ computer vision.

Firefighter sensory helmet

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In this project, my team and I prototyped a "smart" helmet to improve firefighter occupational safety featuring multisensory modalities and a HUD. We used the Arduino microcontroller, an LCD screen, and speakers for notifications based on changes in data to the carbon monoxide detector, humidity detector, and thermometer. 

Webpage design

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To create public-facing digital content homes, I learned web-design principles for CMS and basic SEO methods. I also learned how to use domain capabilities such as hosted mailboxes, email forwarding, and server configuration.

Translational Research

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Bench-to-bedside is an exciting phase of medical product development that I've been involved with for the past 6 years. Across orthopedics, dermatology, oncology, and interventional radiology, I've assisted on in vitro and in vivo work directed at developing new therapeutics including novel drugs and medical devices.

Arduinoband

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Before the apple watch was released, before fitbits tracked heart rate, and before the wearable market exploded, my high school innovation team sought to empower fitness users with biometric data. Using a pedometer, arduino microcontroller, data logging shield, and sensors for pulse oximetry, humidity, and temperature, we prototyped an exercise armband with exportable data. For this project, I was in charge of the design, circuitry, and programming of electronic components.  

AIY Voice Kit

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Following the Google AIY Audio kit manual, I integrated NLP, cloud API's, peripherals, and a raspberry pi microcomputer for the creation of an AI-driven DIY google assistant (think Google Home).

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